

SUp = LerpPosInterval( suit, 1.1, suitEndPos, startPos = suitStartPos, fluid = 1) pingpong, 'slip-backward', fromFrame = startFlailFrame, toFrame = endFlailFrame), Wait( 0.5), ActorInterval( suit, 'slip-backward', playRate = 1.0, startFrame = endFlailFrame)) Sival = Sequence( ActorInterval( suit, 'slip-backward', playRate = 0.5, startFrame = 0, endFrame = startFlailFrame - 1), Func( suit. SuitEndPos = Point3( suitStartPos + suitFloat, suitStartPos + suitFloat, suitStartPos + suitFloat) MoveTrack = Sequence( Wait( 0.2), LerpPosInterval( suit, 0.6, pos = suitPos, other = battle)) append( ActorInterval( suit, 'slip-forward', startTime = 2.58))ĪnimTrack. append( ActorInterval( suit, 'slip-forward', startTime = 1.94))ĪnimTrack. append( ActorInterval( suit, 'slip-forward', startTime = 2.43))ĪnimTrack. append( ActorInterval( suit, anim, duration = 0.2))ĪnimTrack. clearRenderProp, splash))ĭef _getSuitTrack( suit, tContact, tDodge, hp, hpbonus, kbbonus, anim, died, leftSuits, rightSuits, battle, toon, fShowStun, beforeStun = 0.5, afterStun = 1.8, geyser = 0, uberRepeat = 0, revived = 0): needRestoreRenderProp, splash), Wait( delay), Func( prepSplash, splash, point), ActorInterval( splash, 'splash-from-splat'), Wait( splashHold), Func( MovieUtil. getHeight() * 0.66)ĭef _getSplashTrack( point, scale, delay, battle, splashHold = 0.01): Ival = squirtfn_array]( squirt, delay, fShowStun)

Ival = squirtfn_array]( squirt, delay, fShowStun, uberClone) debug( 'toon: %s squirts prop: %d at suit: %d for hp: %d' % ( squirt. UBER_GAG_LEVEL_INDEX:ĭef _doSquirt( squirt, delay, fShowStun, uberClone = 0): Tracks = _doSquirt( s, delay, fShowStun, uberClone) If len( squirts) = 1 and target > 0:Įlif len( squirts) = 1 and squirts > 0: chooseSquirtShot( squirts, suitSquirtsDict, camDuration) append( Sequence( Wait( delay), ival))ĬamTrack = MovieCamera. MissSoundFiles = ( 'AA_squirt_flowersquirt_miss.ogg', 'AA_squirt_glasswater_miss.ogg', 'AA_squirt_neonwatergun_miss.ogg', 'AA_squirt_seltzer_miss.ogg', 'firehose_spray.ogg', 'AA_throw_stormcloud_miss.ogg', 'AA_squirt_Geyser.ogg') HitSoundFiles = ( 'AA_squirt_flowersquirt.ogg', 'AA_squirt_glasswater.ogg', 'AA_squirt_neonwatergun.ogg', 'AA_squirt_seltzer.ogg', 'firehose_spray.ogg', 'AA_throw_stormcloud.ogg', 'AA_squirt_Geyser.ogg') toonbase import ToontownGlobalsįrom toontown. directnotify import DirectNotifyGlobalįrom toontown.
